5 most interesting VR solutions in 2022
5 most interesting VR solutions in 2022

Virtual reality is an artificially created 3D environment which makes an illusion of our world. In the beginning, this technology was mostly applied for games and other kinds of interactive entertainment. However, virtual reality found its application in many other fields like healthcare, education, military, space domain, etc.

In our previous post, we talked about 5 interesting solutions in AR for different fields in 2022. In this blog post, we would like to talk about 5 solutions in VR that deserve your personal attention.

VR in Education (Mondly VR)

VR technologies with immersive effects do not just improve the process of learning languages but also helps to break the language barrier. 95% of learners were proved to fail at learning English due to irresistible obstacles. The main reasons for their failure are the lack of language practice beyond lessons and instructed setting with a limited number of sessions (2–4 per week).

Mondly, a world-famous company, developed a VR application for learning foreign languages. It contains different real-life simulations where the studied language can be applied: taxi, restaurant, train, hotel, etc. The user can communicate with virtual characters and gradually develop their language skills.

VR in Art and Exhibition (VR Louvre)

Thanks to VR technology, there is a new possibility to show museums and exhibitions from a completely different angle:

  • VR museum visitors are four times faster to get emotionally connected to the material of certain historical age;
  • VR recreates some historically important places which don’t exist physically anymore;
  • visiting VR museums is completely free of the disadvantages of the real institutions: the lack of time for one historical piece, a huge crowd of people, and long lines near the entrance and ticket office.

The Louvre in Paris became one of the first museums with its own VR program for distant visitors around the world. The authors of this program have completely recreated the museum’s three wings: Denon, Sully, and Richelieu.

In Denon, a user with VR goggles can admire da Vinci Mona Lisa’s digital version. There are more than 35 thousand pieces of exhibition recreated in VR Louvre, from 6th century BC up to 19th century.

VR in Trainings (Virtual Speech)

As far as we know, modern VR makes company workers’ training faster and more effective. According to the statistics, trainees are 50% faster to get new skills during VR training. Also, workers feel 40% more confident at applying new working skills after VR courses.

Virtual Speech created special VR courses for improving speech and self-representation skills. Virtual Speech lets students learn through self-paced classes. The student gets through online courses with theory and practice of self-representation, leadership, marketing, sales, etc. Next step — VR practice with instant feedback.

Virtual Speech has more than 25 different courses with more than 50 different tasks. Now, more than 350 000 users from more than 130 countries are currently using this program.

VR in Cinema (Oculus Studio)

Cinematography is another field, significantly influenced by VR technologies. Starting from 2009’s Avatar release, the world movie industry attached high priority to 3D, which allows immersing the audience in their movies.

It’s quite possible, that VR will be the next step of movie evolution after 3D. Oculus (now Meta), the first company that made VR popular, has its own Oculus Story Studio, which has already created the first VR movies.

Their most current project is VR series Space Explorers: The ISS Experience. In collaboration with NASA and TIME Studios, the crew filmed more than 200 hours of footage and 18 hours of interviews with astronauts over the last two years.

VR in Healthcare (AbbVie Virtual)

VR has already become a huge part of healthcare. Nowadays, VR diagnostics are one of the most effective ways to detect diseases and treatment. VR diagnostics can be applied with other kinds of diagnostics, like MRI. Also, virtual reality diagnostics is a great alternative to invasive and surgical procedures.

AbbVie Deutschland with ANIMA RES have created the AbbVie Virtual application, which lets doctors carry out diagnostics using VR technology. A doctor can send a robot to scan and find the main cause of skin disease. Every robot is located in a virtual hangar, you can make an unlimited number of trips to different body types with.

Conclusion

All mentioned programs, applications, and movies are just a small part of what modern VR industry actually is. The number of fields where virtual reality is getting applied is gradually growing every year. The main reason of increasing popularity of VR are constant improving of this technology and the prices for VR equipment that are getting more affordable. Moreover, the use of VR gives a new possibility to look at good old fields from a completely different angle.

 

Latest Articles

How Extended Reality Is Reshaping Modern Marketing
March 31, 2026
How Extended Reality Is Reshaping Modern Marketing

The global extended reality market (including VR, AR and MR) is expected to reach $84.86 billion by 2029, growing at an estimated annual rate of 28%. But the bigger point isn’t just that the market is expanding, it’s that XR is already proving its value in the places marketers care about most: engagement, conversion, and customer confidence. In ecommerce, interacting with products via AR leads to a 94% higher conversion rate compared to products without AR. That makes sense: when people can better understand what they’re buying, they’re more likely to move forward and less likely to regret the purchase later.  XR also gives brands something that’s getting harder to win online: attention. VR campaigns generate about 46% higher engagement than traditional digital campaigns. People who interact with AR content spend around 2.7 times longer on product pages.  XR is now showing up in real results. That is why marketing is moving beyond static content toward immersive experiences. In the following sections, we will share how these technologies can be applied to marketing strategies and explore what the future of immersive experiences might look like. How XR is transforming modern marketing: 4 use cases that prove it works With XR, businesses can turn traditional campaigns into fully immersive experiences, where customers can explore products, interact with brands, and connect with content in memorable ways. Its value goes far beyond visual appeal, directly impacting the business growth and customer journey itself. And while this may not be immediately obvious, XR can also save significant resources, reducing the need for physical prototypes, showrooms, or large-scale events, making marketing more efficient. This is why more businesses are integrating immersive technologies into their marketing strategies, even despite certain challenges, such as development and VR hardware costs, as well as complex technology integration. Below, we highlight several successful use cases of immersive technologies in marketing. Virtual try-ons One of the most persistent barriers to online purchasing is uncertainty. Will these glasses suit my face shape? Will this sofa fit in my living room? Will this shade of lipstick actually complement my skin tone? These are questions that traditionally required a physical store visit. Virtual try-on eliminates that leap entirely. The technology behind this falls into a few distinct forms. The most accessible is smartphone-based AR. Customers point their phone at themselves or their surroundings, and the app overlays a true-to-scale digital product in real time. A striking example is the FindYourGlasses app developed by Qualium Systems. A step further are dedicated AR headsets and glasses, which immerse the customer in a mixed-reality environment where products can be explored in even greater depth and spatial accuracy.  These technologies help customers understand what they are buying before making a purchase, enabling them to make decisions based on accurate, personalized visualization rather than guesswork. Real-world example: IKEA Place AR App IKEA Place AR app lets shoppers visualize furniture in their own physical spaces before buying. Customers simply point their phone camera at a room, select a piece of furniture, and see it rendered in realistic scale within their actual environment. This removes the biggest friction point in furniture shopping: not knowing whether a sofa or shelf will actually fit or match the existing interior design. Results: After launch, the app was downloaded millions of times and became one of the most widely adopted retail AR experiences globally. IKEA reported increased customer engagement and reduced returns because customers could see how items fit before purchase. The company reported also that customers who use the IKEA Place app are 11% more likely to complete a purchase compared to those who do not use the app. Virtual showrooms & Tours Some purchases simply feel too significant to make without experiencing the space or context first. Traditionally, that meant showing up in person. Virtual showrooms and immersive tours remove that requirement. The technology here ranges from 360° web-based tours (viewable in any browser without additional hardware) to fully immersive VR experiences delivered through headsets. Visitors can walk through a branded space, interact with products, and access information on demand, without leaving their couch or office. Automotive brands use virtual showrooms to let buyers explore vehicle interiors, switch trims and colors, and get a feel for the cabin before visiting a dealership. Real estate platforms offer immersive property walkthroughs that let buyers shortlist homes remotely. Hotels and resorts use virtual tours to sell the experience upfront.  The value is especially pronounced in the machinery and heavy equipment sector, where physically demonstrating a product has always been costly: shipping industrial equipment to trade shows, organizing on-site demos, and flying prospects to manufacturing facilities all consume significant budgets. VR removes that overhead entirely: a potential buyer can step inside a virtual factory floor, operate a machine in a simulated environment, and evaluate complex equipment in full detail. Real-world example: Virtual showroom for MAKEEN Energy industrial equipment MAKEEN Energy, a global corporation delivering industrial gas solutions and heavy infrastructure equipment, built a true-to-scale virtual showroom. Using 3D models of their equipment in a virtual environment, they were able to pack their sprawling machinery into a portable VR headset and bring it to any trade fair.  Results: By no longer shipping heavy equipment around the world and reducing travel with virtual product demonstrations, MAKEEN Energy was able to cut logistics costs significantly. The virtual showroom also accelerated complex, multi-stakeholder sales by giving engineers, technicians, and purchase managers across different countries a shared, detailed view of the product. What began as a trade fair tool evolved into a company-wide asset for sales, training, and communications. For industrial businesses looking to adopt XR, Qualium Systems serves as a trusted technology partner, delivering VR and Web3D solutions that simplify the presentation of complex equipment, enhance product understanding, and support more effective digital engagement. Immersive brand storytelling XR gives brands the ability to place customers at the center of a narrative, transforming passive content consumption into a first-person experience that is far harder to forget. A VR film or AR…

June 27, 2025
Methodology of VR/MR/AR and AI Project Estimation

Estimation of IT projects based on VR, XR, MR, or AI requires both a deep technical understanding of advanced technologies and the ability to predict future market tendencies, potential risks, and opportunities. In this document, we aim to thoroughly examine estimation methodologies that allow for the most accurate prediction of project results in such innovative fields as VR/MR/AR and AI by describing unique approaches and strategies developed by Qualium Systems. We strive to cover existing estimation techniques used at our company and delve into the strategies and approaches that ensure high efficiency and accuracy of the estimation process. While focusing on different estimation types, we analyze the choice of methods and alternative approaches available. Due attention is paid to risk assessment being the key element of a successful IT project implementation, especially in such innovative fields as VR/MR/AR and AI. Moreover, the last chapter covers the demo of a project of ours, the Chemistry education app. We will show how the given approaches practically affect the final project estimation. Read

June 27, 2025
What Are Spatial Anchors and Why They Matter

Breaking Down Spatial Anchors in AR/MR Augmented Reality (AR) and Mixed Reality (MR) depend on accurate understanding of the physical environment to create realistic experiences, and they hit this target with the concept of spatial anchors. These anchors act like markers, either geometric or based on features, that help virtual objects stay in the same spot in the real world — even when users move around. Sounds simple, but the way spatial anchors are implemented varies a lot depending on the platform; for example, Apple’s ARKit, Google’s ARCore, and Microsoft’s Azure Spatial Anchors (ASA) all approach them differently. If you want to know how these anchors are used in practical scenarios or what challenges developers often face when working with them, this article dives into these insights too. What Are Spatial Anchors and Why They Matter A spatial anchor is like a marker in the real world, tied to a specific point or group of features. Once you create one, it allows for some important capabilities: Persistence. Virtual objects stay exactly where you placed them in the real-world, even if you close and restart the app. Multi-user synchronization. Multiple devices can share the same anchor, so everyone sees virtual objects aligned to the same physical space. Cross-session continuity. You can leave a space and come back later, and all the virtual elements will still be in the right place. In AR/MR, your device builds a point cloud or feature map by using the camera and built-in sensors like the IMU (inertial measurement unit). Spatial anchors are then tied to those features, and without them, virtual objects can drift or float around as you move, shattering the sense of immersion. Technical Mechanics of Spatial Anchors At a high level, creating and using spatial anchors involves a series of steps: Feature Detection & Mapping To start, the device needs to understand its surroundings: it scans the environment to identify stable visual features (e.g., corners, edges). Over time, these features are triangulated, forming a sparse map or mesh of the space. This feature map is what the system relies on to anchor virtual objects. Anchor Creation Next, anchors are placed at specific 3D locations in the environment in two possible ways: Hit-testing. The system casts a virtual ray from a camera to a user-tapped point, then drops an anchor on the detected surface. Manual placement. Sometimes, developers need precise control, so they manually specify the exact location of an anchor using known coordinates, like ensuring it perfectly fits on the floor or another predefined plane. Persistence & Serialization Anchors aren’t temporary — they can persist, and here’s how systems make that possible: Locally stored anchors. Frameworks save the anchor’s data, like feature descriptors and transforms, in a package called a “world map” or “anchor payload”. Cloud-based anchors. Cloud services like Azure Spatial Anchors (ASA) upload this anchor data to a remote server to let the same anchor be accessed across multiple devices. Synchronization & Restoration When you’re reopening the app or accessing the anchor on a different device, the system uses the saved data to restore the anchor’s location. It compares stored feature descriptors to what the camera sees in real time, and if there’s a good enough match, the system confidently snaps the anchor into position, and your virtual content shows up right where it’s supposed to. However, using spatial anchors isn’t perfect, like using any other technology, and there are some tricky issues to figure out: Low latency. Matching saved data to real-time visuals has to be quick; otherwise, the user experience feels clunky. Robustness in feature-scarce environments. Blank walls or textureless areas don’t give the system much to work with and make tracking tougher. Scale drift. Little errors in the system’s tracking add up over time to big discrepancies. When everything falls into place and the challenges are handled well, spatial anchors make augmented and virtual reality experiences feel seamless and truly real. ARKit’s Spatial Anchors (Apple) Apple’s ARKit, rolled out with iOS 11, brought powerful features to developers working on AR apps, and one of them is spatial anchoring, which allows virtual objects to stay fixed in the real world as if they belong there. To do this, ARKit provides two main APIs that developers rely on to achieve anchor-based persistence. ARAnchor & ARPlaneAnchor The simplest kind of anchor in ARKit is the ARAnchor, which represents a single 3D point in the real-world environment and acts as a kind of “pin” in space that ARKit can track. Building on this, ARPlaneAnchor identifies flat surfaces like tables, floors, and walls, allowing developers to tie virtual objects to these surfaces. ARWorldMap ARWorldMap makes ARKit robust for persistence and acts as a snapshot of the environment being tracked by ARKit. It captures the current session, including all detected anchors and their surrounding feature points, into a compact file. There are a few constraints developers need to keep in mind: World maps are iOS-only, which means they cannot be shared directly with Android. There must be enough overlapping features between the saved environment and the current physical space, and textured structures are especially valuable for this, as they help ARKit identify key points for alignment. Large world maps, especially those with many anchors or detailed environments, can be slow to serialize and deserialize, causing higher application latency when loading or saving. ARKit anchors are ideal for single-user persistence, but sharing AR experiences across multiple devices poses additional issues, and developers often employ custom server logic (uploading ARWorldMap data to a backend), enabling users to download and use the same map. However, this approach comes with caveats: it requires extra development work and doesn’t offer native support for sharing across platforms like iOS and Android. ARCore’s Spatial Anchors (Google) Google’s ARCore is a solid toolkit for building AR apps, and one of its best features is how it handles spatial anchors: Anchors & Hit-Testing ARCore offers two ways to create anchors. You can use Session.createAnchor(Pose) if you already know the anchor’s position, or…



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