AR and VR podcasts you should pay attention to right now

Are you looking for ways to stay constantly updated with the latest news about the extended reality? In this case, we can recommend you some captivating AR and VR podcasts, if you like to listen to audio news and interviews.

Previously, we wrote an article about trendy VR YouTube channels

VR Download

YouTube XR podcast by Upload VR is published twice a week — on Mondays and Thursdays. VR Download is also available in audio format on Apple Podcasts, Google Podcasts, Spotify, and other streaming services.

The main host of the podcast is Kyle Riesenbeck, Operational Manager at Upload VR. 

The podcast has two main directions: 

  • Weekly news podcast issues, which are usually released on Mondays at noon PST. Riesenbeck with other co-hosts discusses the latest updates in hardware development and current XR industry trends.
  • Gamescast issues, which are released every Thursday at 10:30 PST (20:30, according to Kyiv time). In Gamecast, the hosts discuss the recently-released VR games, narrated experiences, etc.

An interesting fact: the podcast is fully recorded in virtual reality and the hosts themselves use digital avatars via Oculus Avatars SDK.

The AR Show

It’s an augmented reality podcast that collaborates with AR Insider and, primarily, highlights the latest tendencies of smart glasses development. Every The AR Show issue is released, at least, once a week, and is available for listening and downloading right on the podcast’s official site.

The AR Show host Jason McDowell is Ostendo Technologies VP Product, Head of Visual Experience, and Amplify.LA mentor.

McDowell believes that AR glasses will have a much bigger impact on a human and the community than smartphones, PC, or the internet. He thinks smart glasses can transform the human brain-physical world interaction and reduce the time of searching the information on the spot.

In every podcast issue, the host interviews company representatives that develop smart glasses and other AR-related technologies. They discuss various implementations of augmented reality in education, sport, healthcare, etc.

In addition, AR Insider and Upload VR are included in the list of online media we recommend reading.

Ruff Talk VR

It is a  virtual reality podcast about games that comes out, at least, once-twice a week. You can listen to the podcast on the Ruff Talk VR site and on many streaming services, like Apple Podcasts, Spotify, Overcast, iHeartRadio, etc. The podcast is also available on YouTube in video format.

The Ruff Talk VR hosts are bloggers-enthusiasts, known by nicknames Dscruffles (son) and Stratus2k1 (father).

In every issue, the hosts review the latest VR games and other apps from Oculus Store and App Lab. Dscruffles and Stratus2k1 explain gameplay and discuss every advantage and disadvantage of the reviewed game with small miscellaneous talks. In the end, the hosts announce the final review score.

The Ruff Talk VR hosts also interview game developers and post VR morning news issues every Monday.

Everything AR & VR

A weekly VR/AR Association podcast that is available on VR/AR Association website and other streaming platforms like Apple Podcasts.

The hosts of Everything AR & VR are Tyler Gates and Sophia Moshasha. Gates is a Brightline Interactive General Manager, Chief Futurist at the Glimpse Group, and VRARA DC Chapter President. Sophia Moshasha is a metaverse and Web 3.0 strategist and DC Chapter Vice President VRARA.

The podcast hosts interview technologists and companies representatives regarding their working experience in virtual and augmented reality in different fields like games, entertainment, healthcare, education, military, hardware and software development, etc.  Everything AR & VR guests and hosts also discuss the latest tendencies of XR development in governments and enterprises.

By the way, a few months ago, Qualium Systems officially joined the VR/AR Association, which currently unites more than 4300 organizations. 

Voices Of VR

Voice Of VR is a weekly podcast about virtual and augmented reality development, founded in May 2014. The podcast is available on its official site and streaming platforms like Apple Podcasts.

The podcast host Kent Bye is a philosopher, experimental journalist, and oral historian, that tries to define patterns of immersive storytelling, experimental design, and the potential of extended reality development in general.

In every issue, Bye interviews various developers, storytellers, designers, and other specialists, that work on XR and related technologies like metaverse, for example. The podcast also covers discussions of the latest news of hardware and software development.

Full Dive Gaming: a Virtual Reality Podcast

Full Dive Gaming is one of the virtual reality news podcasts available on different streaming services, like Apple Podcasts, Spotify, Deezer, etc. The podcast is also available on YouTube as a video channel.

In every Full Dive Gaming issue, blogger Jay Bratt highlights the latest virtual reality news. Usually, Bratt discusses the news with the hosts of other podcasts.

The podcast is divided into three sections: VR gaming news, game reviews, and VR games-related discussions. 

Field of View Podcast

Field of View Podcast is a project of non-profitable VR/AR/MR organization AIXR (The Academy of International Extended Reality), developed in collaboration with Accenture. 

You can listen to every issue on a podcast webpage on the academy site. Field of View Podcast is also available on Spotify, Apple Podcasts, and on YouTube. You can also find the podcast transcription on Accenture site.

Daniel Colaianni and Nicola Rosa are the hosts of the podcast. Colaianni is AIXR CEO, and Rosa is XR Lead Europe and Immersive Learning Lead in Accenture.

The podcast main topics are metaverse, virtual and augmented reality, web 3.0, and other technologies. Rosa and Colaianni periodically interview representatives from worldwide-known companies like Disney, HTC, Audi, NVIDIA, etc.

In one of the latest issues, the hosts talked to Louis Rosenberg about artificial intelligence in metaverse. You can find his article about metaverse potential in our previous article. 

Latest Articles

April 9, 2024
Qualium Systems Attains ISO/IEC 27001:2022 and ISO 9001:2015 Certification

Our company proudly announces its certification in accordance with the ISO/IEC 27001:2022 and ISO 9001:2015 standards. This achievement underscores our unwavering dedication to quality management and information security, positioning us as a reliable provider of innovative IT solutions. ISO/IEC 27001:2022 certification validates our robust Information Security Management System (ISMS), ensuring the confidentiality, integrity, and availability of sensitive data. By adhering to this standard, we demonstrate our proficiency in identifying and mitigating information security risks effectively, instilling trust and confidence among our clients and stakeholders. Similarly, ISO 9001:2015 certification highlights our commitment to delivering exceptional products and services that consistently meet or exceed customer expectations. This quality management standard emphasizes our systematic approach to continuous improvement, ensuring that our processes are optimized for efficiency and customer satisfaction remains paramount. The certification process involved rigorous audits conducted by Baltum Bureau, affirming our organization’s adherence to the stringent requirements set forth by the International Organization for Standardization (ISO). Baltum Bureau is an esteemed accreditation body known for its stringent evaluation processes and commitment to upholding international standards. Through meticulous planning, implementation, and continuous improvement initiatives, we have demonstrated our readiness to meet the evolving needs and challenges of the digital landscape. As organizations worldwide face escalating cybersecurity threats and increasing customer demands, partnering with a certified provider offers peace of mind and assurance of exceptional service delivery. Our successful certification in both ISO/IEC 27001:2022 and ISO 9001:2015 reflects our organization’s dedication to operational excellence, risk management, and customer-centricity!

February 29, 2024
Everything you’d like to know about visionOS development

If you’re venturing into the realm of developing applications for Apple Vision Pro, it’s crucial to equip yourself with the right knowledge. In this article, we unravel the key aspects you need to know about the visionOS operating system, the secrets of programming for Apple Vision Pro, and the essential tools required for app development. visionOS: The Heart of Apple Vision Pro The foundation of the Vision Pro headset lies in the sophisticated visionOS operating system. Tailored for spatial computing, visionOS seamlessly merges the digital and physical worlds to create captivating experiences. Drawing from Apple’s established operating systems, visionOS introduces a real-time subsystem dedicated to interactive visuals on Vision Pro. This three-dimensional interface liberates apps from conventional display constraints, responding dynamically to natural light. At launch, visionOS will support a variety of apps, including native Unity apps, Adobe’s Lightroom, Microsoft Office, medical software, and engineering apps. These applications will take advantage of the unique features offered by visionOS to deliver immersive and engaging user experiences. Programming Secrets for Apple Vision Pro Programming for Apple Vision Pro involves understanding the concept of spatial computing and the shared space where apps coexist. In this floating virtual reality, users can open windows, each appearing as planes in the virtual environment. These windows support both traditional 2D views and the integration of 3D content. Here are some programming “secrets” for Apple Vision Pro: All apps exist in 3D space, even if they are basic 2D apps ported from iOS. Consider the Field of View and opt for a landscape screen for user-friendly experiences. Prioritize user comfort and posture by placing content at an optimal distance. Older UIKit apps can be recompiled for VisionOS, gaining some 3D presence features. Be mindful of users’ physical surroundings to ensure a seamless and comfortable experience. Tools for Apple Vision Pro Development To initiate the development of applications for Vision Pro, you’ll need a Mac computer running macOS Monterey or a newer version. Additionally, you’ll require the latest release of Xcode and the Vision Pro developer kit. The development process entails downloading the visionOS SDK and employing familiar tools such as SwiftUI, RealityKit, ARKit, Unity, Reality Composer Pro, and Xcode, which are also utilized for constructing applications on other Apple operating systems. While it’s feasible to adapt your existing apps for Vision Pro using the visionOS SDK, be prepared for some adjustments in code to accommodate platform differences. Most macOS and iOS apps seamlessly integrate with Vision Pro, preserving their appearance while presenting content within the user’s surroundings as a distinct window. Now, let’s delve into the essentials for assembling your own Apple Vision Pro development kit: SwiftUI: Ideal for creating immersive experiences by overlaying 3D models onto the real world. Xcode: Apple’s integrated development environment, vital for app development and testing. RealityKit: Exclusively designed for Vision Pro, enabling the creation of lifelike, interactive 3D content. ARKit: Apple’s augmented reality framework for overlaying digital content onto the real world. Unity: A powerful tool for visually stunning games and Vision Pro app development. Unity is currently actively developing its SDK to interface with Apple Vision Pro. What’s the catch? Few people know that to develop on Unity, you need not just any Mac, but a Mac with an “M” processor on board! Here are a few more words about supported versions: Unity 2022 LTS (2022.3.191 or newer): Apple Silicon version only. Xcode 15.2: Note that beta versions of Xcode are a no-go. VisionOS 1.0.3 (21N333) SDK: Beta versions are not supported. Unity editor: Apple Silicon Mac and the Apple Silicon macOS build are in; the Intel version is out. Pay attention to these restrictions during your development journey! Apple Vision Pro SDK: Empowering Developers The visionOS Software Development Kit (SDK) is now available, empowering developers to create groundbreaking app experiences for Vision Pro. With tools like Reality Composer Pro, developers can preview and prepare 3D models, animations, and sounds for stunning visuals on Vision Pro. The SDK ensures built-in support for accessibility features, making spatial computing and visionOS apps inclusive and accessible to all users. As Apple continues to lead the way in spatial computing, developers hold the key to unlocking the full potential of the Vision Pro headset. By understanding the intricacies of visionOS, programming secrets, essential development tools, and the application process for the developer kit, you can position yourself at the forefront of this revolutionary technological landscape.

February 23, 2024
Beyond the Hype: The Pragmatic Integration of Sora and ElevenLabs in Gaming

Enthusiasts have introduced a remarkable feature that combines Sora’s video-generating capabilities with ElevenLabs’ neural network for sound generation. The result? A mesmerizing fusion of professional 3D locations and lifelike sounds that promises to usher in an era of unparalleled creativity for game developers. How It Works In the context of game development, it should have looked like this: Capture Video with Sora: People start by capturing video content using Sora, a platform known for its advanced video generation capabilities. Luma Neuron Transformation: The captured video is then passed through the Luma neuron. This neural network works its magic, transforming the ordinary footage into a spectacular 3D location with professional finesse. Unity Integration: The transformed video is seamlessly imported into Unity, a widely-used game development engine. Unity’s versatility allows for the integration of the 3D video locations, creating an immersive visual experience that goes beyond the boundaries of traditional content creation. Voilà! The result is nothing short of extraordinary – a unique 3D location ready to captivate audiences and elevate the standards of digital content. A Harmonious Blend of Sights and Sounds But the innovation doesn’t stop there. Thanks to ElevenLabs and its state-of-the-art neural network for sound generation, users can now pair the visually stunning 3D locations with sounds that are virtually indistinguishable from reality. By simply describing the desired sound, the neural network works its magic to create a bespoke audio experience. This perfect synergy between Sora’s visual prowess and ElevenLabs’ sonic wizardry opens up a realm of possibilities for creators, allowing them to craft content that not only looks stunning but sounds authentic and immersive. OpenAI’s Sora & ElevenLabs: How Will They Impact Game Development? The emergence of tools like OpenAI’s Sora and ElevenLabs sparks discussions about their potential impact on the industry. Amidst the ongoing buzz about AI revolutionizing various fields, game developers find themselves at the forefront of this technological wave. However, the reality may not be as revolutionary as some might suggest. Concerns Amidst Excitement: Unraveling the Real Impact of AI Tools in Game Development Today’s AI discussions often echo the same sentiments: fears of job displacement and the idea that traditional roles within game development might become obsolete. Yet, for those entrenched in the day-to-day grind of creating games, the introduction of new tools is seen through a more pragmatic lens. For game developers, the process is straightforward – a new tool is introduced, tested, evaluated, and eventually integrated into the standard development pipeline. AI, including platforms like Sora and ElevenLabs, is perceived as just another tool in the toolkit, akin to game engines, version control systems, or video editing software. Navigating the Practical Integration of AI in Game Development The impact on game development, in practical terms, seems to be more about efficiency and expanded possibilities than a complete overhaul of the industry. Developers anticipate that AI will become part of the routine, allowing for more ambitious and intricate game designs. This shift could potentially lead to larger and more complex game projects, offering creators the time and resources to delve into more intricate aspects of game development. However, there’s a sense of weariness among developers regarding the constant discussion and hype surrounding AI. The sentiment is clear – rather than endlessly discussing the potential far-reaching impacts of AI, developers prefer practical engagement: testing, learning, integrating, and sharing insights on how these tools can be effectively utilized in the real world. OpenAI — for all its superlatives — acknowledges the model isn’t perfect. It writes: “[Sora] may struggle with accurately simulating the physics of a complex scene, and may not understand specific instances of cause and effect. For example, a person might take a bite out of a cookie, but afterward, the cookie may not have a bite mark. The model may also confuse spatial details of a prompt, for example, mixing up left and right, and may struggle with precise descriptions of events that take place over time, like following a specific camera trajectory.” So, AI can’t fully create games and its impact might be limited. While it could serve as a useful tool for quickly visualizing ideas and conveying them to a team, the core aspects of game development still require human ingenuity and creativity. In essence, the introduction of AI tools like Sora and ElevenLabs is seen as a natural progression – a means to enhance efficiency and open doors to new creative possibilities. Rather than a radical transformation, game developers anticipate incorporating AI seamlessly into their workflow, ultimately leading to more expansive and captivating gaming experiences.



Let's discuss your ideas

Contact us