For achieving our goal we selected the most popular VR headset
Oculus Quest 2 and hand tracking feature as a base of the future
application. For the environment, we decided to use a typical
classroom to focus students’ attention on the learning process.
The core tool of our app is the periodic table of Mendeleev
students can interact with. We use common practices used by game
designers to the learning process to improve it with the immersive
flow of the games.
We’ve added to chemistry lessons from the high school tips,
quests, and scores. Interaction model in the app is based on
gestures (without any controllers), this point adds extra
immersiveness in the learning process.