Elevating Spatial Computing. Examining Technological Feats of Apple Vision Pro, Magic Leap, Meta Quest Pro, and Microsoft HoloLens

Immersive technologies are gradually becoming common in various business areas. Mixed and augmented reality, spatial computing, etc., allow you to automate processes at enterprises, as well as facilitate remote work. These opportunities have already attracted many IT companies, such as Apple, Meta, and Microsoft.

According to Mordor Intelligence, the value of the augmented reality market will grow from 105.58 to 472.39 billion dollars in 2023–2028.

In this post, we’ll take a closer look at the specifications of the Apple Vision Pro, Magic Leap, Meta Quest Pro, and Microsoft HoloLens. We will also examine the advantages and disadvantages of these devices and share the experience of our specialists.

Taking a Closer Look at Microsoft HoloLens 2

Let’s start with Microsoft Hololens 2, MR glasses for business. HoloLens 2 is a Microsoft device, which was created mainly for work in such fields as manufacturing, medicine, construction, architecture, design, etc. The main areas of use of Microsoft HoloLens 2 include MR training, development of models and digital twins, improvement of the safety of the working environment at factories, etc.

The official release date of the glasses is February 24, 2019.

Microsoft HoloLens 2 looks like glasses with two transparent lenses digital content is superimposed on. The weight of these glasses is 566 grams.

This device supports mixed reality, a technology that combines virtual reality with the real world and provides more opportunities to interact with a digital object. That is, they project digital 3D objects onto the real world and allow a user to digitize real objects.

Read also: What’s The Difference Between VR, AR and MR 

Microsoft HoloLens 2, as well as the previous model, controller-free hands are involved, which makes it much easier to operate digital and real objects at the same time. Eye movements are tracked using infrared cameras, while four built-in cameras monitor head movements. Also, the glasses themselves are able to scan the location to improve the placement of digital content with the help of an internal accelerometer, gyroscope, and magnetometer.

Microsoft HoloLens 2 works on the Windows 10 operating system, specially adapted for the glasses. The processor for HoloLens 2 is a Qualcomm Snapdragon 850 chip, a common chip model among a good deal of VR/AR glasses.

The Microsoft HoloLens 2 battery can withstand 2–3 hours of active work.

Breaking Barriers with Magic Leap 2

These mixed-reality glasses were released in September 2022 and are considered to be one of the main competitors of Microsoft HoloLens 2. Magic Leap 2, for example, is both more powerful and lighter than Microsoft’s product, as it has an AMD Zen 2 quad-core processor and an RDNA 2 video card. The weight of Magic Leap 2 is only 260 grams. A glasses user can thus perform tasks faster and more efficiently with greater comfort while wearing Magic Leap 2, which even outwardly resembles sunglasses in design.

The device is designed for work in various fields: construction, medicine, mechanical engineering, architecture, and design, etc.

Magic Leap 2 has several areas of use in business: remote collaboration, remote assistance, training, and visualization of models for presentation.

This device includes an option to darken the space so that the user can see more details of the digital model.

Magic Leap 2, like Microsoft’s HoloLens 2, includes hand and eye tracking as well as voice input. But unlike Microsoft’s device, they also come bundled with controllers, each having a camera that makes it easier to track movements and objects. The option of using a virtual keyboard is also available.

The kit also comes with a separate connected processor that a user wears on the hip.

These glasses have Magic Leap OS based on Android.

Meta Quest Pro: Redefining MR Experience

The latest MR headset by Meta, introduced in October 2022, has a wider range of functions. Given the company’s core policy, these glasses were created for the metaverse, a fully immersive environment. However, working with Meta Quest Pro also involves the use of augmented and mixed reality.

Unlike Hololens 2 and Magic Leap 2, Meta Quest Pro is designed as virtual reality glasses — instead of transparent lenses, the device uses displays and cameras.

Speaking about work in MR, Meta Quest Pro offers several options:

  • Remote communication with colleagues. It is available through both video conferences and with the help of digital avatars. Several employees can be in the digital space at the same time, both as an avatar and through video.
  • Bringing your laptop or PC into the digital space is one of Quest Pro’s best-known features. Instead of being limited to one screen of the device, you can wear MR glasses and put three additional large screens on the laptop.

In addition, Meta Quest Pro is actively used for entertainment. For example, you can play various MR games in them. For instance, I Expect You To Die uses digital traps to turn the living room into a quest room. Or you can watch movies and YouTube videos on a large digital screen in mixed reality.

The Quest Pro can hold a charge for one to three hours. The processor of Meta Quest Pro is Snapdragon XR2+, which has more power than other models of VR glasses and is 50% more powerful than Quest 2.

The VR glasses come with two controllers and a charger. Unlike previous Meta (Oculus) models, the battery is located in the back of the device, which creates an even load on the user’s head. In general, the weight of the glasses is 720 grams.

Unleashing the Power of Apple Vision Pro

Apple Vision Pro is a new product by Apple, which was announced at the beginning of June during the last conference of the company’s WWDC 2023. These are spatial computing glasses that many developers and enthusiasts have been waiting for a very long time. Consequently,e there were a lot of rumors and discussions about them shortly before their presentation.

According to Tim Cook, the head of the company, Apple Vision Pro is “an innovative spatial computer that seamlessly combines digital content and the real world”. The digital space with applications has a 3D format, reacts to the amount of light in the room, and can even cast a shadow on real objects. And with the help of Spatial Audio, the user can hear sounds as if he were really in one place or another. A Vision Pro user is not limited exclusively to the digital space, they can communicate with people who are not wearing a virtual reality helmet.

The latest glasses from Apple are designed for work in enterprises (for example, remote work or training) and for private use, particularly entertainment content. For example, in the glasses, video viewing using the “panorama” function is available, as well as an increase in the virtual screen up to 100 feet. This provides a content viewing experience close to a cinema session. At the same time, a user can independently choose a digital immersive environment for watching movies. For example, forest, space, desert, etc. Vision Pro also includes the function of recording AR projections of one’s surroundings — the so-called AR memories.

Apple expects its MR glasses to be a good entertainment device, given that they have signed a deal with Disney to create future immersive content.

The Apple Vision Pro doesn’t have controllers like many other VR glasses, but it does include eye, hand, and voice controls.

The peculiarity of these glasses is also that this is the first model that has its own operating system, visionOS.

Also, Apple Vision Pro has additional functions in the form of a portable separate battery that connects to the glasses and its charge is enough for 2 hours.

Expert Opinions on Apple Vision Pro

Qualium Systems developers already have successful experience with Magic Leap 2 and Microsoft Hololens 2 and believe that working with these models of smart glasses is an effective basis for working with Apple Vision Pro.

Alex Volkov, the head of the XR department, highlights that mixed reality has specific nuances in different models of glasses, although, in fact, it is the same technology.

“For example, if you have experience working with iPhone applications, it will also be easier for you to develop applications for Android. The same thing if you know how to develop mobile applications for iPhone or Windows. Simply because it is one and the same direction. There is an opportunity to take into account some points from UX or UI, and define which of these points are better, and which ones are worse. So, in general, some codes or libraries could be radically different, but the features themselves are similar”, Volkov said.

Qualium Systems’ Future Strategies for Apple Vision Pro

In the near future, the developers of our company plan to join the work with the visionOS SDK, which will perfectly know all the possibilities of the new operating system. So, if you want to order high-quality apps for iOS or Android, contact an experienced development team that has worked with a considerable number of frameworks and SDKs.

 

Immersive technologies that combine digital elements and real space are already becoming part of the everyday life of enterprise employees. Working with digital technologies, a headset user doesn’t have to be wholly disconnected from the real world in order to effectively complete the tasks.

Image: Freepik

Latest Articles

January 30, 2024
Touching Art: How Haptic Gloves Empower to “See” the World of Art

In the realm of art, visual experiences have long been the primary medium of expression, creating a challenge for those with visual impairments. However, a groundbreaking fusion of haptic technology and VR/AR is reshaping the narrative. Explore the innovative synergy between haptic technology and VR/AR and how this collaboration is not only allowing the blind to “see” art but also feel it in ways previously unimaginable. Artful Touch – Haptic Technology’s Role in Art Appreciation Haptic technology introduces a tactile dimension to art appreciation by translating visual elements into touch sensations. Equipped with sensors and precision, haptic gloves enable users to feel textures, contours, and shapes of artworks. This groundbreaking technology facilitates a profound understanding of art through touch, providing a bridge to the visual arts that was once thought impossible for the blind to cross. VR/AR technologies extend this tactile experience into virtual realms, guiding users through art galleries with spatial precision. Virtual environments created by VR/AR technologies enable users to explore and “touch” artworks as if they were physically present. The combination of haptic feedback and immersive VR/AR experiences not only provides a new means of navigating art spaces but also fosters a sense of independence, making art accessible to all. Prague Gallery Unveils a Touchful Virtual Reality Experience The Prague’s National Gallery has taken a revolutionary step towards inclusivity in art with its groundbreaking exhibition, “Touching Masterpieces.” Developed with support of Leontinka Foundation, a charity dedicated to children with visual impairments, this exhibit redefines the boundaries of art appreciation. Visitors to the exhibition, especially those who are blind or visually impaired, are invited to embark on a sensory journey through iconic sculptural masterpieces. Among them are the enigmatic bust of Nefertiti, the timeless Venus de Milo sculpture, and the immortal David by Michelangelo. What sets this exhibition apart is the integration of cutting-edge technology – haptic gloves. These gloves, dubbed “avatar VR gloves,” have been meticulously customized for the project. Using multi-frequency technology, they create a virtual experience where a user’s hand can touch a 3D object in a virtual world, providing tactile feedback in the form of vibrations. The key innovation lies in the gloves’ ability to stimulate different types of skin cells’ tactile responses, ensuring that users, particularly the blind, receive the most accurate perception of the 3D virtual objects on display. As visitors explore the exhibit, they can virtually “touch” and feel the intricate details of these masterpieces, transcending the limitations of traditional art appreciation. Future Possibilities and Evolving Technologies As technology advances, the future holds even more possibilities for inclusive art experiences. The ongoing collaboration between haptic technology and VR/AR promises further refinements and enhancements. Future iterations may introduce features such as simulating colors through haptic feedback or incorporating multisensory elements, providing an even more immersive and enriching experience for blind art enthusiasts. The collaboration between haptic technology and VR/AR is ushering in a new era of art perception, where touch and virtual exploration converge to create a truly inclusive artistic experience. By enabling the blind to “see” and feel art, these technologies break down barriers, redefine traditional boundaries, and illuminate the world of creativity for everyone, regardless of visual abilities. In this marriage of innovation and accessibility, art becomes a shared experience that transcends limitations and empowers individuals to explore the beauty of the visual arts in ways never thought possible.

January 11, 2024
Revolutionising Manufacturing: The Symbiosis of Industry 4.0 and VR/AR Integration

Just envision a manufacturing environment where every employee can execute tasks, acquire new skills, and thoroughly explore intricate mechanisms without any risk to their health. What if someone makes a mistake? No problem—simply retry, akin to playing a computer game. How is this possible? In the swiftly evolving realm of technology, the convergence of Industry 4.0 and the VR/AR stack is demonstrating its transformative impact! Understanding Industry 4.0 Industry 4.0 represents a profound shift in the manufacturing landscape, driven by the integration of cutting-edge technologies. It embraces the principles of connectivity, automation, and data exchange to create intelligent systems capable of real-time decision-making. Key components include IoT, which interconnects physical devices, AI, enabling machines to learn and adapt, and data analytics for processing vast amounts of information. In the Industry 4.0 framework, machines communicate seamlessly with each other, forming a networked ecosystem that optimizes processes, reduces waste, and enhances overall efficiency. Enhancing Human-Machine Interaction The incorporation of VR and AR into Industry 4.0 significantly amplifies human-machine interaction. VR immerses users in a computer-generated environment, allowing them to engage with machinery and systems in a simulated but realistic space. AR overlays digital information onto the physical world, providing real-time insights and enhancing the operator’s understanding of the operational environment. These technologies empower workers to control and monitor machinery intuitively, reducing the learning curve and enabling more efficient and safer operations. By fostering a symbiotic relationship between humans and machines, Industry 4.0 with VR/AR integration drives productivity and innovation. Read also: Remote Inspection and Control App Realizing Smart Factories and Processes Smart factories, a cornerstone of Industry 4.0, leverage VR and AR technologies to visualize and optimize manufacturing processes. VR simulations offer a dynamic, 3D representation of the production line, allowing operators to monitor every aspect in real-time. AR, on the other hand, superimposes relevant data onto physical objects, aiding in quality control and process optimization. With the ability to detect anomalies promptly, these technologies contribute to predictive maintenance, reducing downtime and ensuring continuous operation. The result is a more agile and responsive manufacturing ecosystem that adapts to changing demands and maximizes resource utilization. Training and Skill Development In the Industry 4.0 era, workforce skills need to align with the demands of a highly automated and interconnected environment. VR and AR play a pivotal role in this paradigm shift by offering immersive training solutions. Virtual simulations replicate real-world scenarios, enabling workers to practice tasks without the risks associated with live operations. This hands-on, risk-free training accelerates the learning curve, enhances problem-solving skills, and instills confidence in workers. Additionally, VR/AR training can be customized to address specific industry challenges, ensuring that the workforce is equipped to handle diverse and evolving scenarios, contributing to a more versatile and adaptable workforce. The fusion of Industry 4.0 and the VR/AR stack not only revolutionizes manufacturing and industry processes but also reshapes the nature of work and skills required. As we navigate the complexities of the fourth industrial revolution, this symbiotic relationship empowers industries to achieve new levels of efficiency, innovation, and competitiveness. The immersive experiences provided by VR and AR, coupled with the intelligent systems of Industry 4.0, pave the way for a future where human potential is augmented by technology, creating a dynamic and responsive industrial landscape. The transformative impact of this integration extends far beyond the shop floor, influencing the very fabric of how we approach production, training, and problem-solving in the digital age.

December 28, 2023
The Future of AR/VR with Tech Titans: Apple Vision Pro and Generative AI in 2024

The year 2024 stands at the forefront of transformative developments in the realms of Augmented Reality and Virtual Reality, driven by two technological powerhouses: the Apple Vision Pro and Generative AI. These innovations, each with its distinct capabilities, contribute indispensably to the evolving landscape of digital experiences. Apple Vision Pro: The New Standard In the ever-evolving landscape of Virtual Reality, Apple is poised to make a groundbreaking entrance with its highly anticipated Apple Vision Pro headset. The imminent release of this device is generating considerable excitement, as it is expected to not only elevate the standards of VR but also redefine the way users engage with immersive digital experiences. 1. Setting a New Standard: The Apple Vision Pro is not just another VR headset; it is anticipated to set a new standard in the market. Positioned to outperform competitors such as MagicLeap 2 and Hololens 2, Apple’s foray into VR is characterized by a commitment to excellence and a drive to surpass existing benchmarks. The Vision Pro aims to usher in a new era of VR technology, raising the bar for performance, features, and user experience. 2. Redefining Engagement with VR: The impact of the Apple Vision Pro is not confined to technical specifications alone; it extends to the very essence of how users will engage with VR. Leveraging Apple’s design prowess, this headset aims to provide a more natural, intuitive, and immersive interaction with virtual environments. From the moment users put on the headset, they are likely to experience a seamless blend of technology and design that enhances the overall VR experience. 3. Riding the Wave of Innovation: Apple’s entry into the VR landscape signifies a broader trend of innovation within the technology industry. As the Vision Pro prepares to make its debut, it symbolizes the culmination of years of research, development, and a dedication to reimagining how we interact with digital content. The headset is poised to ride the wave of technological innovation, bringing forth a product that not only meets but exceeds user expectations. With a commitment to setting new standards, leveraging design expertise, and offering superior features and performance, this highly anticipated headset is poised to leave an indelible mark on the VR landscape. Read more: https://www.qualium-systems.com/blog/ar-vr/visionpro-on-the-horizon-why-mr-app-development-doesnt-sleep/ Generative AI As we step into 2024, the horizon for Generative AI appears even more promising, building on the foundations laid in 2023. This transformative technology, capable of creating content autonomously, is poised to revolutionize various facets of our digital experiences. 1. Creating Immersive Digital Realities Generative AI’s prowess extends beyond its initial applications. In 2024, we anticipate an accelerated ability to create entire digital worlds and environments with unprecedented realism. From sprawling landscapes to intricate cityscapes, Generative AI is set to become a cornerstone in the construction of immersive digital realms. 2. Realistic Character Generation One of the standout features of Generative AI lies in its capacity to craft lifelike characters. In the coming year, we can expect significant advancements in generating realistic avatars, NPCs (Non-Player Characters), and entities within virtual spaces. This evolution will contribute to more engaging and authentic virtual experiences, blurring the lines between the real and the artificial. 3. Efficiency in 3D Environment Creation Mark Zuckerberg’s vision of expediting the creation of 3D environments through Generative AI reflects a broader trend. In 2024, the technology is likely to streamline and enhance the efficiency of 3D design processes. This not only reduces the time and resources required for content creation but also empowers creators to bring their visions to life more rapidly. 4. Customizable and Diverse Content Generative AI’s adaptability will play a pivotal role in diversifying content creation. Expect a surge in customizable elements within digital environments, allowing for a more personalized and dynamic user experience. This could range from dynamically generated landscapes in virtual worlds to tailored character appearances, enriching the variety and uniqueness of digital spaces. 5. Collaboration with Other Technologies In 2024, Generative AI is likely to intertwine with other emerging technologies, amplifying its impact. Collaborations with augmented reality (AR) and virtual reality (VR) devices may lead to the seamless integration of AI-generated content into our physical surroundings, further blurring the boundaries between the virtual and the real. 6. Ethical Considerations and Safeguards As Generative AI becomes more ingrained in content creation, ethical considerations will come to the forefront. The year 2024 will see heightened discussions about responsible AI use, potential biases in generated content, and the need for robust safeguards. Striking a balance between innovation and ethical deployment will be imperative for the sustainable development of Generative AI. As the year unfolds, expect Generative AI to not only contribute to the evolution of virtual realities but also spark crucial conversations about the ethical dimensions of AI-driven content creation. The Crucial Synergy: Transforming Augmented Experiences The confluence of the Apple Vision Pro and Generative AI in 2024 marks a pivotal moment in the evolution of AR and VR technologies. Apple’s commitment to setting new standards and Generative AI’s capacity to create immersive digital realities form a synergy that promises to redefine how we live, work, and interact in the digital age. While the Vision Pro enhances the hardware and user experience, Generative AI contributes to the content creation process, ensuring a more diverse and personalized digital landscape. As the immersive experiences of 2024 unfold, the Apple Vision Pro and Generative AI stand as testaments to the industry’s commitment to innovation, pushing the boundaries of what is possible in the digital realm. Together, they create a narrative of transformative advancements that will shape the way we perceive and engage with digital realities in the years to come.



Let's discuss your ideas

Contact us